LICENSE SYSTEM [2016103 23:59:32] Next license update check is after 2016-10-04T08:22:15 LICENSE SYSTEM [2016103 23:59:32] 00330-80000-00000-AA329 != 00330-80000-00000-AA510 Built from '5.4/patch-release' branch; Version is '5.4.1p3 (1b587b7935dc) revision 1792123'; Using compiler version '160040219' OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 32713 MB BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1 Initialize mono Mono path[0] = 'D:/Program Files Overflow/Unity 5/Editor/Data/Managed' Mono path[1] = 'D:/Program Files Overflow/Unity 5/Editor/Data/Mono/lib/mono/2.0' Mono path[2] = 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityScript' Mono config path = 'D:/Program Files Overflow/Unity 5/Editor/Data/Mono/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56428 ListPackages failed, output: module.js:338 throw err; ^ Error: Cannot find module 'D:\Program' at Function.Module._resolveFilename (module.js:336:15) at Function.Module._load (module.js:278:25) at Function.Module.runMain (module.js:501:10) at startup (node.js:129:16) at node.js:814:3 InstallEditorPackages failed, output: module.js:338 throw err; ^ Error: Cannot find module 'D:\Program' at Function.Module._resolveFilename (module.js:336:15) at Function.Module._load (module.js:278:25) at Function.Module.runMain (module.js:501:10) at startup (node.js:129:16) at node.js:814:3 installJavascriptPackages failed (Filename: C:/buildslave/unity/build/Runtime/Utilities/Argv.cpp Line: 171) IsTimeToCheckForNewEditor: Update time 1475505028 current 1475535576 D:/Git/Nonagon Three/Serpens/Serpens (Server)/Serpens Server Loading GUID <-> Path mappings...0.000181 seconds Loading Asset Database...0.005270 seconds Audio: FMOD Profiler initialized on port 54900 AssetDatabase consistency checks...0.014064 seconds Initialize engine version: 5.4.1p3 (1b587b7935dc) Refreshing native plugins compatible for Editor in 55.30 ms, found 0 plugins. GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 680 (ID=0x1180) Vendor: NVIDIA VRAM: 4062 MB Begin MonoManager ReloadAssembly Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.4.1\Unity.PackageManager.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v5.4.1 for Unity v5.4.1p3 Setting Android v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer Setting WebGL v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport Setting StandaloneWindows v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting Advertisements v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead Setting EditorTestsRunner v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner Editor/nunit.framework.dll (Extension) GUID: 7cbab2be89b54486bbd23a6fe637d30e Editor/UnityEditor.EditorTestsRunner.dll (Extension) GUID: 3c0ad459c1534645b5d603b7cc258f97 Setting GUISystem v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8 Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f Setting UNetHLAPI v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7 Setting TreeEditor v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f Setting UnityAnalytics v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0 Setting UnityPurchasing v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\UnityPurchasing UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44 Registering custom dll's ... Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.036157 seconds. Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.4.1\Unity.PackageManager.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.4.1\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\nunit.framework.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\nunit.framework.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll (this message is harmless) Loading C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\nunit.core.interfaces.dll (this message is harmless) Refreshing native plugins compatible for Editor in 0.16 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\nunit.core.dll (this message is harmless) Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 0.732 seconds Registering platform support modules: Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless) Downloading http://update.unity3d.com/5.4/ivy.xml to C:\Users\Justin\AppData\Local\Temp\unity\7c53f90f-ff1a-4006-a82a-4f66561b1a6b\ivy.xml Registered platform support modules in: 0.096992s. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Native extension for Android target not found Reloading assemblies after successful script compilation. Begin MonoManager ReloadAssembly Shutting down Remote Indexer Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless) Registering custom dll's ... Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Registered in 0.062505 seconds. Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.4.1\Unity.PackageManager.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.4.1\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\nunit.framework.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\nunit.framework.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll (this message is harmless) Loading C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\nunit.core.interfaces.dll (this message is harmless) Refreshing native plugins compatible for Editor in 0.16 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\nunit.core.dll (this message is harmless) Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 0.539 seconds Initializing Unity.PackageManager (PackageManager) v5.4.1 for Unity v5.4.1p3 Setting Android v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer Setting WebGL v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport Setting StandaloneWindows v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting Advertisements v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead Setting EditorTestsRunner v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner Editor/nunit.framework.dll (Extension) GUID: 7cbab2be89b54486bbd23a6fe637d30e Editor/UnityEditor.EditorTestsRunner.dll (Extension) GUID: 3c0ad459c1534645b5d603b7cc258f97 Setting GUISystem v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8 Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f Setting UNetHLAPI v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7 Setting TreeEditor v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f Setting UnityAnalytics v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0 Setting UnityPurchasing v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\UnityPurchasing UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44 Registering platform support modules: Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Registered platform support modules in: 0.0586271s. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Native extension for Android target not found Validating Project structure ... 0.007434 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.007391 seconds (Nothing changed) Warming cache for 642 main assets: 0.000509 seconds elapsed Initializing Unity extensions: 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll' 'D:/Program Files Overflow/Unity 5/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' Load scene 'Assets/GameServerContext/Scenes/ServerScene.unity' time: 0.011402 ms Unloading 522 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 38.5 MB. System memory in use after: 38.6 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1049. Total: 0.943231 ms (FindLiveObjects: 0.079236 ms CreateObjectMapping: 0.021636 ms MarkObjects: 0.833587 ms DeleteObjects: 0.007894 ms) Initializing input. Input initialized. Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds EditorUpdateCheck: Response {updateinterval: '3600'} updateurl = interval = 3600 Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Justin/AppData/LocalLow/Unity/Caches/GiCache' Setting up 3 worker threads for Enlighten. Thread -> id: 4670 -> priority: 1 Thread -> id: 4034 -> priority: 1 Thread -> id: 3d70 -> priority: 1 TrimDiskCacheJob: Current cache size 0mb Packing sprites: - Grouping sprites using the selected SpritePackerPolicy. - Packing 0 atlases. - Packing completed. Reloading assemblies for play mode. Begin MonoManager ReloadAssembly Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless) Registering custom dll's ... Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Registered in 0.062214 seconds. Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain Non platform assembly: D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) Loading D:\Git\Nonagon Three\Serpens\Serpens (Server)\Serpens Server\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.4.1\Unity.PackageManager.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.4.1\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\nunit.framework.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\nunit.framework.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain Non platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll (this message is harmless) Loading C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\nunit.core.interfaces.dll (this message is harmless) Refreshing native plugins compatible for Editor in 1.36 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Managed\nunit.core.dll (this message is harmless) Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 0.717 seconds Initializing Unity.PackageManager (PackageManager) v5.4.1 for Unity v5.4.1p3 Setting Android v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\AndroidPlayer Setting WebGL v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\WebGLSupport Setting StandaloneWindows v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting Advertisements v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead Setting EditorTestsRunner v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\EditorTestsRunner Editor/nunit.framework.dll (Extension) GUID: 7cbab2be89b54486bbd23a6fe637d30e Editor/UnityEditor.EditorTestsRunner.dll (Extension) GUID: 3c0ad459c1534645b5d603b7cc258f97 Setting GUISystem v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8 Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f Setting UNetHLAPI v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\Networking UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7 Setting TreeEditor v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\TreeEditor Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f Setting UnityAnalytics v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0 Setting UnityPurchasing v5.4.1 for Unity v5.4.1p3 to D:\Program Files Overflow\Unity 5\Editor\Data\UnityExtensions\Unity\UnityPurchasing UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44 Registering platform support modules: Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: D:\Program Files Overflow\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Registered platform support modules in: 0.0486478s. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Native extension for Android target not found Load scene 'Temp/__Backupscenes/0.backup' time: 0.295015 ms Info: Launch from MainGameServer Context. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) MainContext:Launch() (at Assets\GameServerContext\MainContext.cs:53) strange.extensions.context.impl.Context:Start() (at Assets\StrangeIoC\scripts\strange\extensions\context\impl\Context.cs:106) MainContextView:Awake() (at Assets\GameServerContext\MainContextView.cs:13) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) Info: PlayFab Server Startup Command UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) PlayFabServerStartupCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\PlayFabServerStartupCommand.cs:21) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal:Dispatch() (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:89) MainContext:Launch() (at Assets\GameServerContext\MainContext.cs:65) strange.extensions.context.impl.Context:Start() (at Assets\StrangeIoC\scripts\strange\extensions\context\impl\Context.cs:106) MainContextView:Awake() (at Assets\GameServerContext\MainContextView.cs:13) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) Info: GameId:0 game_build_version:Alpha Test server:localhost port:7777 endoint:https://d3c6.playfabapi.com/ UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) PlayFabServerStartupCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\PlayFabServerStartupCommand.cs:81) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal:Dispatch() (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:89) MainContext:Launch() (at Assets\GameServerContext\MainContext.cs:65) strange.extensions.context.impl.Context:Start() (at Assets\StrangeIoC\scripts\strange\extensions\context\impl\Context.cs:106) MainContextView:Awake() (at Assets\GameServerContext\MainContextView.cs:13) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) Info: Setting Up Unity Networking Server UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) SetupUnityNetworkingCommand:Execute() (at Assets\Packages\DefaultPackages\UnityNetworkingContext\Commands\SetupUnityNetworkingCommands.cs:19) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal:Dispatch() (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:89) MainContext:OnPlayFabServerStartup(ServerSettingsData) (at Assets\GameServerContext\MainContext.cs:73) strange.extensions.signal.impl.Signal`1:Dispatch(T) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:109) PlayFabServerStartupCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\PlayFabServerStartupCommand.cs:96) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal:Dispatch() (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:89) MainContext:Launch() (at Assets\GameServerContext\MainContext.cs:65) strange.extensions.context.impl.Context:Start() (at Assets\StrangeIoC\scripts\strange\extensions\context\impl\Context.cs:106) MainContextView:Awake() (at Assets\GameServerContext\MainContextView.cs:13) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) Registering for PlayStream Events UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:OnRegister() (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:20) strange.extensions.mediation.impl.MediationBinder:mapView(IView, IMediationBinding) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\MediationBinder.cs:139) strange.extensions.mediation.impl.MediationBinder:Trigger(MediationEvent, IView) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\MediationBinder.cs:62) strange.extensions.context.impl.MVCSContext:AddView(Object) (at Assets\StrangeIoC\scripts\strange\extensions\context\impl\MVCSContext.cs:306) strange.extensions.mediation.impl.View:bubbleToContext(MonoBehaviour, Boolean, Boolean) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\View.cs:112) strange.extensions.mediation.impl.View:Awake() (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\View.cs:72) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 20) 2 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SerpensMediator:OnRegister() (at Assets\Packages\Serpens\Mediators\SerpensMediator.cs:12) strange.extensions.mediation.impl.MediationBinder:mapView(IView, IMediationBinding) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\MediationBinder.cs:139) strange.extensions.mediation.impl.MediationBinder:Trigger(MediationEvent, IView) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\MediationBinder.cs:62) strange.extensions.context.impl.MVCSContext:AddView(Object) (at Assets\StrangeIoC\scripts\strange\extensions\context\impl\MVCSContext.cs:306) strange.extensions.mediation.impl.View:bubbleToContext(MonoBehaviour, Boolean, Boolean) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\View.cs:112) strange.extensions.mediation.impl.View:Awake() (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\View.cs:72) (Filename: Assets/Packages/Serpens/Mediators/SerpensMediator.cs Line: 12) Info: Populating Title News UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) NewPromoExampleMediator:OnRegister() (at Assets\Packages\ExampleMessages\Mediators\NewPromoExampleMediator.cs:33) strange.extensions.mediation.impl.MediationBinder:mapView(IView, IMediationBinding) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\MediationBinder.cs:139) strange.extensions.mediation.impl.MediationBinder:Trigger(MediationEvent, IView) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\MediationBinder.cs:62) strange.extensions.context.impl.MVCSContext:AddView(Object) (at Assets\StrangeIoC\scripts\strange\extensions\context\impl\MVCSContext.cs:306) strange.extensions.mediation.impl.View:bubbleToContext(MonoBehaviour, Boolean, Boolean) (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\View.cs:112) strange.extensions.mediation.impl.View:Awake() (at Assets\StrangeIoC\scripts\strange\extensions\mediation\impl\View.cs:72) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) connected to playstream UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:m__8D() (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:40) PlayFab.PlayFabPlayStreamAPI:OnSubscriptionSuccessCallback(Object[]) (at Assets\PlayFabSDK\Server\PlayStream\PlayFabPlayStreamAPI.cs:120) PlayFab.Internal.c__AnonStorey40:<>m__A0() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:83) PlayFab.Internal.PlayFabSignalR:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:133) PlayFab.Internal.PlayFabHttp:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:248) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 40) Info: A Unity Client Connected UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) UnityNetworkManagerMediator:OnServerConnect(NetworkMessage) (at Assets\Packages\DefaultPackages\UnityNetworkingContext\Mediator\UnityNetworkManagerMediator.cs:135) UnityEngine.Networking.NetworkConnection:InvokeHandler(Int16, NetworkReader, Int32) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkConnection.cs:214) UnityEngine.Networking.NetworkConnection:InvokeHandlerNoData(Int16) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkConnection.cs:196) UnityEngine.Networking.NetworkServer:OnConnected(NetworkConnection) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:722) UnityEngine.Networking.ServerSimpleWrapper:OnConnected(NetworkConnection) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:1835) UnityEngine.Networking.NetworkServerSimple:HandleConnect(Int32, Byte) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:333) UnityEngine.Networking.NetworkServerSimple:Update() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:242) UnityEngine.Networking.NetworkServer:InternalUpdate() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:705) UnityEngine.Networking.NetworkServer:Update() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:655) UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkIdentity.cs:1072) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) Info: Auth Received: PlayFabId:E7B44728068092AC AuthTicket:E7B44728068092AC---D3C6-8D3EBE10B8FA6AA-96C1B24DDB583548.771ADB4A28011503 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) UnityNetworkManagerMediator:OnAuthenticateConnection(NetworkMessage) (at Assets\Packages\DefaultPackages\UnityNetworkingContext\Mediator\UnityNetworkManagerMediator.cs:69) UnityEngine.Networking.NetworkConnection:HandleReader(NetworkReader, Int32, Int32) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkConnection.cs:465) UnityEngine.Networking.NetworkConnection:HandleBytes(Byte[], Int32, Int32) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkConnection.cs:421) UnityEngine.Networking.NetworkConnection:TransportRecieve(Byte[], Int32, Int32) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkConnection.cs:573) UnityEngine.Networking.NetworkServer:OnData(NetworkConnection, Int32, Int32) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:753) UnityEngine.Networking.ServerSimpleWrapper:OnData(NetworkConnection, Int32, Int32) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:1845) UnityEngine.Networking.NetworkServerSimple:HandleData(Int32, Int32, Int32, Byte) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:378) UnityEngine.Networking.NetworkServerSimple:Update() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:248) UnityEngine.Networking.NetworkServer:InternalUpdate() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:705) UnityEngine.Networking.NetworkServer:Update() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:655) UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkIdentity.cs:1072) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) received event, entity type is player UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:m__8C(PlayStreamNotification) (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:24) PlayFab.PlayFabPlayStreamAPI:OnPlayStreamNotificationCallback(Object[]) (at Assets\PlayFabSDK\Server\PlayStream\PlayFabPlayStreamAPI.cs:96) PlayFab.Internal.c__AnonStorey40:<>m__A0() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:83) PlayFab.Internal.PlayFabSignalR:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:133) PlayFab.Internal.PlayFabHttp:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:248) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 24) received event, entity type is player UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:m__8C(PlayStreamNotification) (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:24) PlayFab.PlayFabPlayStreamAPI:OnPlayStreamNotificationCallback(Object[]) (at Assets\PlayFabSDK\Server\PlayStream\PlayFabPlayStreamAPI.cs:96) PlayFab.Internal.c__AnonStorey40:<>m__A0() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:83) PlayFab.Internal.PlayFabSignalR:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:133) PlayFab.Internal.PlayFabHttp:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:248) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 24) received event, entity type is player UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:m__8C(PlayStreamNotification) (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:24) PlayFab.PlayFabPlayStreamAPI:OnPlayStreamNotificationCallback(Object[]) (at Assets\PlayFabSDK\Server\PlayStream\PlayFabPlayStreamAPI.cs:96) PlayFab.Internal.c__AnonStorey40:<>m__A0() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:83) PlayFab.Internal.PlayFabSignalR:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:133) PlayFab.Internal.PlayFabHttp:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:248) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 24) received event, entity type is player UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:m__8C(PlayStreamNotification) (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:24) PlayFab.PlayFabPlayStreamAPI:OnPlayStreamNotificationCallback(Object[]) (at Assets\PlayFabSDK\Server\PlayStream\PlayFabPlayStreamAPI.cs:96) PlayFab.Internal.c__AnonStorey40:<>m__A0() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:83) PlayFab.Internal.PlayFabSignalR:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:133) PlayFab.Internal.PlayFabHttp:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:248) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 24) Info: PlayFab Says AuthTicket isValid:True UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) UnityNetworkManagerMediator:OnAuthLocalUserResponse(AuthenticateSessionTicketResult) (at Assets\Packages\DefaultPackages\UnityNetworkingContext\Mediator\UnityNetworkManagerMediator.cs:92) strange.extensions.signal.impl.Signal`1:Dispatch(T) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:110) AuthenticateSessionTicketCommand:m__17(AuthenticateSessionTicketResult) (at Assets\Packages\DefaultPackages\PlayFabContext\Commands\PlayFabCommands.cs:112) PlayFab.Internal.c__AnonStorey3B`1:<>m__97() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:170) PlayFab.Internal.c__AnonStorey3C:<>m__98(String) (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabWWW.cs:132) PlayFab.Internal.c__Iterator2:MoveNext() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabWWW.cs:211) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) Info: Recieved 9 Title Data Keys UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LogSignalCommand:Execute() (at Assets\Packages\DefaultPackages\PlayFabServer\Commands\LogCommands.cs:27) strange.extensions.command.impl.CommandBinder:executeCommand(ICommand) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:212) strange.extensions.command.impl.SignalCommandBinder:invokeCommand(Type, ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\SignalCommandBinder.cs:100) strange.extensions.command.impl.CommandBinder:next(ICommandBinding, Object, Int32) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:125) strange.extensions.command.impl.CommandBinder:ReactTo(Object, Object) (at Assets\StrangeIoC\scripts\strange\extensions\command\impl\CommandBinder.cs:113) strange.extensions.signal.impl.BaseSignal:Dispatch(Object[]) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\BaseSignal.cs:42) strange.extensions.signal.impl.Signal`2:Dispatch(LoggerTypes, Object) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:138) MsgReceiverExampleMediator:OnGetTitleData(NetworkConnection, GetTitleDataResult) (at Assets\Packages\ExampleMessages\Mediators\MsgReceiverExampleMediator.cs:41) c__AnonStorey35:<>m__89(GetTitleDataResult) (at Assets\Packages\ExampleMessages\Mediators\MsgReceiverExampleMediator.cs:32) strange.extensions.signal.impl.Signal`1:Dispatch(T) (at Assets\StrangeIoC\scripts\strange\extensions\signal\impl\Signal.cs:110) GetTitleDataCommand:m__37(GetTitleDataResult) (at Assets\Packages\DefaultPackages\PlayFabContext\Commands\PlayFabCommands.cs:697) PlayFab.Internal.c__AnonStorey3B`1:<>m__97() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:170) PlayFab.Internal.c__AnonStorey3C:<>m__98(String) (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabWWW.cs:132) PlayFab.Internal.c__Iterator2:MoveNext() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabWWW.cs:211) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: Assets/Packages/DefaultPackages/PlayFabServer/Commands/LogCommands.cs Line: 27) received event, entity type is title UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:m__8C(PlayStreamNotification) (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:24) PlayFab.PlayFabPlayStreamAPI:OnPlayStreamNotificationCallback(Object[]) (at Assets\PlayFabSDK\Server\PlayStream\PlayFabPlayStreamAPI.cs:96) PlayFab.Internal.c__AnonStorey40:<>m__A0() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:83) PlayFab.Internal.PlayFabSignalR:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:133) PlayFab.Internal.PlayFabHttp:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:248) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 24) about to send some title events UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:m__8C(PlayStreamNotification) (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:33) PlayFab.PlayFabPlayStreamAPI:OnPlayStreamNotificationCallback(Object[]) (at Assets\PlayFabSDK\Server\PlayStream\PlayFabPlayStreamAPI.cs:96) PlayFab.Internal.c__AnonStorey40:<>m__A0() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:83) PlayFab.Internal.PlayFabSignalR:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:133) PlayFab.Internal.PlayFabHttp:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:248) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 33) received event, entity type is player UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) PlayStreamMediator:m__8C(PlayStreamNotification) (at Assets\Packages\PlayStreamExample\Mediators\PlayStreamMediator.cs:24) PlayFab.PlayFabPlayStreamAPI:OnPlayStreamNotificationCallback(Object[]) (at Assets\PlayFabSDK\Server\PlayStream\PlayFabPlayStreamAPI.cs:96) PlayFab.Internal.c__AnonStorey40:<>m__A0() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:83) PlayFab.Internal.PlayFabSignalR:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabSignalR\PlayFabSignalR.cs:133) PlayFab.Internal.PlayFabHttp:Update() (at Assets\PlayFabSDK\Shared\Internal\PlayFabHttp\PlayFabHTTP.cs:248) (Filename: Assets/Packages/PlayStreamExample/Mediators/PlayStreamMediator.cs Line: 24) Log: connection {1} has been disconnected by timeout; address {::ffff:127.0.0.1:52101} Server client disconnect error:1 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEngine.Networking.NetworkServerSimple:HandleDisconnect(Int32, Byte) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:349) UnityEngine.Networking.NetworkServerSimple:Update() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:254) UnityEngine.Networking.NetworkServer:InternalUpdate() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:705) UnityEngine.Networking.NetworkServer:Update() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:655) UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkIdentity.cs:1072) (Filename: C:/buildslave/unity/build/Extensions/Networking/Runtime/NetworkServerSimple.cs Line: 349) OnDisconnectError error:6 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEngine.Networking.NetworkServerSimple:OnDisconnectError(NetworkConnection, Byte) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:440) UnityEngine.Networking.NetworkServerSimple:HandleDisconnect(Int32, Byte) (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:351) UnityEngine.Networking.NetworkServerSimple:Update() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServerSimple.cs:254) UnityEngine.Networking.NetworkServer:InternalUpdate() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:705) UnityEngine.Networking.NetworkServer:Update() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkServer.cs:655) UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate() (at C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkIdentity.cs:1072) (Filename: C:/buildslave/unity/build/Extensions/Networking/Runtime/NetworkServerSimple.cs Line: 440) Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.023672 seconds (Nothing changed) Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.023318 seconds (Nothing changed) Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.008222 seconds (Nothing changed)