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All Posts in General Discussion

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Citrus Yan commented

Can PlayFab Be Used for Real-Time HTML Games?,PlayFab for Multiplayer Realtime HTML Games

yesterday in General Discussion

1 Reply

0 Likes

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Joe Fender commented

Linux builds assets

4 days ago in General Discussion

2 Replies

0 Likes

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Dan Bliss published

UE4 Dedicated Server running on docker container exits with code 1

Jan 7, '21 in General Discussion

1 Reply

0 Likes

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Sarah Zhang commented

Communication between PlayFab and server for room IDs

Jan 6, '21 in General Discussion

1 Reply

0 Likes

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SethDu commented

Viewing CPU usage of exe on the server

Jan 6, '21 in General Discussion

1 Reply

0 Likes

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yuliuschn published

Azure spot instances

Jan 5, '21 in General Discussion

4 Replies

0 Likes

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Chase commented

[Linux Server] Invalid Ports Returned & Unable to Connect/Ping (RequestMultiplayerServer)

Dec 23, '20 in General Discussion

1 Reply

0 Likes

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Citrus Yan commented

Multiplayer matchmaking with mmr

Dec 22, '20 in General Discussion

1 Reply

0 Likes

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Matt Davis commented

How do I setup secure WebSocket sever on Playfab multiplayer

Dec 14, '20 in General Discussion

1 Reply

0 Likes

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SethDu answered

​PowerShell maxes CPU usage - Multiplayer Servers

Dec 8, '20 in General Discussion

1 Reply

0 Likes

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Andy edited

Compatibility issue discovered with UE4.25 and PlayFab server hosting

Dec 3, '20 in General Discussion

3 Likes

NSGames_Alex
Andrea
Jay Zuo
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Junjin Chen answered

Is there any way to generate realtime Bots in Playfab Party.

Dec 2, '20 in General Discussion

1 Reply

0 Likes

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Junjin Chen commented

Yet another "how to connect to a Multiplayer Server"...

Nov 26, '20 in General Discussion

2 Replies

0 Likes

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DP commented

Best way to use Matchmaking infrastructure to power "Room Codes"

Nov 24, '20 in General Discussion

1 Reply

0 Likes

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Junjin Chen answered

Tips on determining servers per machine?

Nov 24, '20 in General Discussion

1 Reply

0 Likes

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