I have seen some of the other post that mention you can't really lock data, but we currently need a way to create unique codes for users. I'll explain the feature here.
Original thought was to use Titledata or sharedgroup to store the starting unique ID and call the value and increment it with cloudscript. So, let's say the first unique id is A1Z1. When a user creates an account, this ID is assigned to them, then it needs to be incremented. So it might be A1Z2 after.
However, this doesn't seem safe as the new ID would have to be pulled, then updated, and sent back up. During that time, another user could pull the same ID.
It is an important feature that we be able to implement this ID system. We don't want to use playfab IDs (for this purpose) as these codes need to be shared between players.
I guess the main question is, is this even possible to do in playfab?
Thanks for any assistance provided.