Hi,
I am currently working on turn based tactical RPG games, composed of several clans and each clans has X characters by default.
We want to periodically add new characters that will be automatically added to the players, or unlockable depending on the level / or other stat of the players.Players must be able to see all the characters available to a clan, and those they have
What is the best way to manage this :
Is it better to manage this in the form of a economie. That is to say that each clan represents a catalog and each character a items with a custom data to indicate its status (default, unblockable).
Or
simply storing a JSON representing each clan in the Title Data, and the same for the players in the internal data to know the character available to the player
thank you
Nicolas