sketchwork
started a topic on Wed, 17 June 2015 at 4:45 AM
Hi there,
What would be the best practice for awarding VC based on a game event? For example the user completes a task and is awarded 1000 coins.
I know that switching on "Allow Client to Add Virtual Currency" is bad practice and is open to user interception, so what would be the best way of awarding this 1000 coins?
I'm using 1000 coins as an example, but this value would be different based on how well they did.
I guess the same question for posting statistics is the same without switching on "Allow Client to Post Player Statistics" because they could potentially intercept and post what they wanted.
Would Cloud Script be the answer? If so, what's to stop the user intercepting the value passed to the Cloud Script?
I am writing a document on my integration journey of PlayFab to help anyone else out in the future.
I look forward to your reply.
All the best,
Justin