I am wondering if PlayFab can manage an asynchronous turn-based game mecanic without too much hassle?
I am coming from GameSparks, extremely disappointed in how bad the platform deal with it. I am about to pull the plug there and now having a look at PlayFab. Hundreds of hours lost in development and learning their API.... sigh
Anyway, here's my use case:
Player one creates a random game. That random games starts instantly, and goes to RUNNING state. Player one takes his turn and now the game has one player, with one turn taken.
Later that day, completely asynchronously, player 2 searches for a game and gets joined with the one earlier created (if there was no game available the system would have created a brand new game for him).
So Player 2 joins Player 1 game and takes his turn on the first round of the game.
It's exactly like Trivia Crack, in terms of mechanic.
So, can I do this with Play Fab?