I know that you can send a custom PlayStream event via WritePlayerEvent. I also see that Analytics > Webhooks allows you to pass a subset of events that match a given Event name to a webhook. But I don't see any of my custom events listed in the dropdown list. Can you pass custom PlayStream events to Webhooks?
Just thinking outside the box. Could I implement a webhook API (AWS API Gateway) that takes playfab or custom events and processes and use that in my game as a non-UI alternative to rules and actions? What are the pros and cons for that?
Do PlayStream events fire for entering and leaving a segment?