Hi, I was wondering: is adding turn duration possible with Playfab using Photon Turn based?
Basically, game is a mix of real-time and turn based, where game state is updated whenever a user makes a move. Game is structured that one player is server and the other is client. Since I want the game to be fast paced, I implemented that the server player controls turn duration, when the next player should take turn in order to prevent people taking their turns more than 3 minutes.
But I would like to manage turn duration on cloud if possible, because server could potentially disconnect, or hack/modify turn duration on his computer, putting the client player in a disadvantage.
Is something like that possible currently, or could it be implemented somehow? Can I use CloudScript to track time for each match, so I can reference the cloud when a turn should be passed to next player?
Thank you in advance,
Luka