Hey, I have a reward system and this azure function will run everything for each player in the end of the game
so in one game, it's a maximum of around 30 players +- so it will run 30 times * 3 calls each player
now I am using Azure function in order to do this operation and I want to make sure it is okay from playfab side
this is the flow ->
The game ends - the players will execute the Azure function - > getting a random item from the drop table -> getting player inventory and checking if the player has it - > then giving the player
how many players can run it at the same time? 30 players will be fine or it's too much?
and just to know for the future, what are my limits with playfab API inside Azure function?
thank you