I'm trying to implement SignalR for my game. After some time it receives a close message from the server. How do I avoid that? Or is there something I'm missing?
Code: https://github.com/ComputerKim/playfab-javascript-signalr-prototype
Ps.
https://learn.microsoft.com/en-us/gaming/playfab/sdks/javascript/ CDN links to old versions.
And could you make playfab compatible with https://cdnjs.cloudflare.com/ajax/libs/microsoft-signalr/7.0.5/signalr.js ? (It's not accepting some headers.)