some weeks ago I implemented and successfully tested playfab leaderboards in our current title that is running on Unity 2022.1.24f. We were planning to submit for Xbox in the coming days. But suddenly the calls with GetFriendLeaderboardAroundPlayerRequest only return with the same PlayFabError:
"/Client/GetFriendLeaderboardAroundPlayer: The connection to Xbox Live failed to complete." HttpCode 400 HttpStatus "BadRequest" errorCode 1339
I am using the latest SDK 2.163.230403 I have a valid looking XboxToken from XUserGetTokenAndSignatureUtf16Async. Logging into Playfab with LoginWithXboxRequest works. In the Dashboard i can see that the account is created and linked with the correct Xbox User iD Calls with GetLeaderboardAroundPlayerRequest and UpdatePlayerStatisticsRequest work fine.
Fast help would be greatly appreciated since this is blocking our submission. Thanks Clemens