I noticed that there might be an IP based Account Creation limit. Is that right? Because I wanted to test "New Player" behaviour and it takes time for my deleted accounts to propegate, I wanted to create new accounts by adding different Custom IDs when using LoginWithCustomID.
Sometimes it works and the player is created as expected, but most times although the API call is successful, the character is not correctly created and later operations fail.
Looking at the PlayFab stats every "failed Account" is counted in the left bar (and has a PlayFab ID I can check in Unity) but is not shown when searching for players.
Is this behaviour expected? I'd at least like to delete the corrupted players I can't search for. Appreciate help :)