Are there any plans to create a custom game server example that does not depend on StrangeIOC? I completely understand if not, since we can always just write our own with the APIs provided, but I am curious. Even a couple of docs with example code would be great.
Here's why I am asking:
The current example is frustrating if you are not interested in using Strange. I would say the bulk of the work in parsing the current custom server is in understanding Strange's implementation of the IOC pattern, when I'm specifically coming to an example server like this see how Playfab is integrated with a custom server. It essentially obfuscated by the design pattern.
I have no problem with the IOC pattern, and generally use some variation of MVC in my development, but it just seems like a poor fit for what should be a straightforward example. Also, since we may end up targeting windows devices, we literally can't use it, since it depends on Reflection, which is not supported on Windows Store (and Xbox IIRC).