I am probably missing something here, but currently the Photon webhooks for CloudScript don't seem to be getting called for my title. I'm using the correct Photon AppId (the one in the Add-ons section). I'm also able to do custom authentication with PlayFab. I'm able to connect 2 clients and play a match successfully.
I've tested both Photon Cloud hosting and a local on premise server running on my desktop. I've tested handlers.RoomCreated and handlers.RoomJoined. I've tested with and without using a Photon plugin.
As similar inquiry, would it be possible to call a CloudScript handler directly from within a Photon plugin?
The end goal is to have a Photon dedicated server using their plugins method for authoritative logic. We'd use this in conjunction with PlayFab CloudScript for more complete server authority/anti-cheating.