Hello!
I am curious if the randomization of quantity on loot tables is well, on the table?
We asked the same question about half a year ago since it would be a very helpful feature to reduce complexity for the loot system in our game ProtoStrike. Looking at some related topics ("Change quantity from table bundles through code") it seems you are definitely considering it too so that makes me hopeful.
Is it something you are working on or is it in the backburner for an indefinite time?