Hi,
I've started to implement push notifications by following PlayFab tutorials. I am wondering how could i use scheduled push notifications? For-example, our project uses a life mechanic, and i want to notify player when all lives are recharged. I guess i don't need to make this from serverside. Clients can send themselves local notifications. For-example on native Android apps, i know that this can be done via AlarmManager yet i didn't figured out how could I achieve it with Unity + Playfab combination. If you could guide me, I would be very happy!