How many Player Key/Value pairs is one allowed to have? I've seen in another thread that it was advised to pack multiple smaller data into one key/value pair.
Unfortunately the limits tab in the Game Manager does not show this limit. It does only show how many Key/Values we're allowed to update in a single call, but not how many we're allowed to save in total. This is also true for other pieces of data (e.g. character data).
I'd be really cool if the Limits tab would really show all limits that exist (or if some overview page existed), so we have all information needed for designing our games :)