Hi, me again.
So i managed to build a trading system with your help, and thanks a lot for that. Now i am trying to build my game for IOS, but there is another problem. When i try to compile, unity will stop me just after i started, saying that there was a compile error:
Assets/PlayFabSDK/Internal/PlayFabHTTP.cs(53,50): error CS1503: Argument `#3' cannot convert `PlayFab.CallRequestContainer' expression to type `PlayFab.CallRequestContainer'
Assets/PlayFabSDK/Internal/PlayFabHTTP.cs(53,50): error CS1502: The best overloaded method match for `PlayFab.PlayFabiOSPlugin.Post(string, string, PlayFab.CallRequestContainer, PlayFab.PlayFabiOSPlugin.InvokeRequestDelegate)' has some invalid arguments
and the line of code that seems to cause this problem is this one ( line 53 in PlayFabHTTP):
PlayFabiOSPlugin.Post(PlayFabSettings.GetFullUrl(url), PlayFabVersion.getVersionString(), requestContainer, PlayFabSettings.InvokeRequest);
So at first i tried to just remove it, which allowed me to compile and build in Xcode, but i can't login in the game. I'm using LoginWithPlayFab, and it works perfectly in the editor or in a mac build. But nothing happens on IOS. So i think removing this line was a bad idea, but then how can i solve the compiling error?
Tanks in advance,
Nicolas.