For my first little project with PlayFab I made a game as a christmas present for friends. It contains a leaderboard but I didn't want my friend to register to anywhere for this little game. The game is made with Unity 5.5 and built in WebGL.
So, Facebook authentication looked timeconsuming at first so I decided to use LoginWithCustomID. I thought it will give each player a unique id based on their device or something, I don't know. But turns out, everybody gets the same id, so in the Dashboard I see only one player with logins from different locations.
Is this intended and the LoginWithCustomID is made for different purposes or did I something wrong?