Hello.
Simple case, we have a multiplayer game. And player1 want to invite player2 to the game.
Player1 creates a multiplayer (non public) room and wants that Player2 joined to his game. The Player2 not in the game. How it should be done?
My only solution is Player1 should send push notification with custom parameters to Player2 via Playfab. When Player2 will open the notification, we can read custom data with room name, for example. But as I understand SendPushNotification fuction on Server does not have custom parameters.
How this situation should be solved?
Thanks.