I created my event from Unity with the following call:
var request = new WriteClientPlayerEventRequest { EventName = "player_completed_stage", Body = new Dictionary<string, object> { {"StageName", stage.name} } };
The event appears in the Event History view with the following JSON:
{ "EventName": "player_completed_stage", "EventNamespace": "title.BEC", "Source": "BEC", "EntityType": "player", "TitleId": "BEC", "EventId": "9b389dfe19d0469b817787fd8b34a0bc", "EntityId": "ED2C5A46D84BAB18", "SourceType": "GameClient", "Timestamp": "2016-12-12T23:00:11.7821114Z", "History": null, "CustomTags": null, "Reserved": null, "StageName": "myFirstStage" }
I am trying to query for event's with the "EventName":"player_completed_stage" and "StageName":"myFirstStage".
I am using the following query:
eventData.eventName:player_completed_stage AND eventData.stageName:myFirstStage
Unfortunately this doesn't find any events. Is there something I'm missing?
Cheers,
Josh