I'm just starting out with PlayFab with this project and I'm trying to include a header from the UE4 SDK plugin to do a simple client login via Steam (which is working fine) auth token.
I've got this, which works fine:
#include "../../Plugins/PlayFab/Source/PlayFab/Public/PlayFab.h"
However, the following complains:
#include "../../Plugins/PlayFab/Source/PlayFab/Public/Core/PlayFabClientAPI.h"
Saying, "../../Plugins/PlayFab/Source/PlayFab/Public/Core/PlayFabClientAPI.h(4): fatal error C1083: Cannot open include file: 'Core/PlayFabError.h': No such file or directory"
I've tried adding the plugin relative and absolute folders to my project's include project properties to no avail. I guess the UBT doesn't really use the project's settings... How do I get this working?
Thanks.