My project has a list of avatars that a player can choose from that is contained in an object. The selected avatar is referenced by a simple int and stored in the PlayFab's player data. This is working fine for the player, but is this the best way to handle something like this?
If so, my other question is how to properly reference this with friends. Using GetFriendList API call doesn't seem to allow me to access player data, and I don't think getting all the profiles individually is the correct way to go about this.
What's the solution here?