I'm working on a game where users need to make at least one character for now, and in the future, they will be able to make additional characters.
I'm working with the GrantCharacterToUser API in Unity, and I'm confused about the importance of the CharacterType property that's required. I tried putting in a random string, and that worked, but I've also read elsewhere that it's used to reference a catalogue (correct me if I'm wrong).
Basically, in this game there's no specific types of characters. The characters are the same when they are created and any customization comes from equipment. If that's the case, do I need to bother worrying about the CharacterType property, except to fill it since it's required?