exactly what is triggering the server logging? Right now, our Server Build is not Quitting and not archiving correctly. We use Unity to create the build. We have the playfab GSDK and while whe have a healthy build the Server Cycle is buggy.
After ending or Quitting a Match or just closing the game there is a mechaning that shuts down the game but logging and archiving only happens sometimes and Servers Restarting happens but sometimes the matchmaking is not working anymore and sometimes its stuck in Initializing.