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Question by shootertutorial@gmail.com · Jan 26, 2016 at 05:58 PM ·

Problem with UpdateUserStatistics

I have simple function in cloud:

var levelname = args.level;

var score = args.score;

server.UpdateUserStatistics({

PlayFabId: currentPlayerId,

UserStatistics: { levelname: score } });

Why levelname isn't taken as args.level string? 

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Answer by Brendan · Jan 26, 2016 at 07:21 PM

In other words, the problem is that the Key is always "levelname" in this example, right? Here's a post that provides details on this, and the solution: https://community.playfab.com/hc/en-us/community/posts/205460148-Cloud-Script-how-do-I-write-data-to-a-Key-which-is-defined-dynamically

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Answer by shootertutorial@gmail.com · Jan 26, 2016 at 06:29 PM

Basically I would like to have one function to update each level score - I will have multiple levels and passing level name as argument would be nice. 

Level scores will be stored in player statistics. 

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