question

Matthew Clark avatar image
Matthew Clark asked

Game Center teamPlayerId sometimes returns "Unavailable Player Identification" causing all users to be linked together by PlayFab

So I've discovered a bit of a serious issue with the gamecenter login.

Sometimes (And I don't yet know why) the teamPlayerId for Game Center sometimes receives the id of 'Unavailable Player Identification' (see: https://developer.apple.com/forums/thread/683668)

Playfab is then treating all these players as the same player, and linking their accounts together.

So now we have one super user in our game who is an amalgamation of at least 1000+ players.

HELP!

Can playfab please immediately stop authenticating players with an unavailable ID ?

unity3dapple
1 comment
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

HitRock Games avatar image HitRock Games commented ·

So now we have one super user in our game who is an amalgamation of at least 1000+ players.

PlayFab account can have only one linked GameCenter ID. It looks like you are doing something wrong.
0 Likes 0 ·
Neils Shi avatar image
Neils Shi answered

Now LoginWithGameCenter will return an "InvalidGameCenterId" error code instead of "Unavailable Player Identification". You can check if the problem persists.

10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Neils Shi avatar image
Neils Shi answered

We have reported this issue to the corresponding team and will keep this post updated. Your patience is appreciated.

10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.