Hi, I would like to use deployment slots for my game. My goal is to have current version and update version of the functions, but I don't have idea how to easly use it with playfab where I have to register every function.
Hi, I would like to use deployment slots for my game. My goal is to have current version and update version of the functions, but I don't have idea how to easly use it with playfab where I have to register every function.
According to Azure Functions deployment slots, "Traffic redirection is seamless; no requests are dropped because of a swap. This seamless behavior is a result of the next function triggers being routed to the swapped slot.", it seems that the endpoint would not change. May I know what you mean by "I have to register every function."?
Hi, thank you for answer. My goal is to have two versions of server code for two versions of client code (current stable and update version). So for every method I would have to register it twice. Is this a good way of doing this? Then on client I would have to define if I'm on stable or update version and based on that define name of method? (assuimg every method will have suffix "_stable","_update" in this case (HellWorld_Update)
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