I'm going to put this question one more time because after a week no answer at all.
I'm porting my game to XBox and trying to perform login on PlayFab but I got a ServiceUnavailable with this error :
"Destination Host has an erroneous SSL certificate"
I have my game running perfectly on Steam and Nintendo, but on XBox ( using GDK ) I got this error.
If I remove the following identification keys from MicrosoftGame.config, the login it's established by I got an error when I try to get XBox ticket due to the fact of TitleID isn't configured.
Can anyone help me with this, please?
Note: My game was created using Unity