Hi there,
i'm new to playfab so please don't be too hard too me...
I installed docker and the Local MultiplayerAgent, and started the container (windows) which works fine, got heartbeat etc, sadly i can't manage to connect with my client. i tried to connect to "127.0.0.1:56100" where 56100 is the node port.
I'm using a Litenetlib based transport (UDP), i also tried to add a additional UDP Rule in the firewall settings (similar to the TCP Rule created from the powershell script)
I can't see any logs for a client try to connect at the host container logs, server starts normally, thats make it hard to debug, but i'm pretty sure this issue has something to do with the docker setup as a normal connection ist working fine (also on dedicated servers).
Here my PortMapping Settings:
"PortMappingsList": [
[
{
"GamePort": {
"Number": 7777,
"Name": "game_port",
"Protocol": "UDP"
},
"NodePort": 56100
}
]
],
Thanks for your help!