I assumed that by setting the Max Amount field in a Virtual Currency to 3, that any subsequent calls to AddUserVirtualCurrency would fail to add more currency once the Max amount was hit.
This doesn't appear to be the case.
In my project I created a VC with a Max amount of 3. My test player, after 4 attempts to add 1 to this VC, has 4, when I expected it to have only 3 (The Max amount)
Am I misinterpreting this field?
It isn't a big issue, as I can check the current amount in the cloudscript before calling the add, but I figured I would ask, just in case.
Thanks,
-Larry