I am trying to add an item that expires in 24 hrs. It stacks and is consumable. I have tried 24 hours, 36 hrs and 1 day. When I add the Catalog Item to my player using the playfab manager, it looks correct. I see the date set to expire correctly for the catalog in the playfab manager. When I access the Expire date on my catalog item in the player inventory I get another time for the same date.
I can give detail prints of what is going on or exact examples. Is there a bug with how the time is being set? Right now I assign myself the inventory item and checking player inventory in the client of my game.