Hello, I have a feature where I let the user pick his own profile picture from their gallery or take a picture. This data is available in Texture2D format(Unity game engine) format.
I see you have an API, to load file to entity files of individual players. But, it expects a file location. How do I bypass this?
I do not want to ask the user for write permissions, as they might not approve it.
Is there a workaround for this?
Have a great day ahead