i tested the dedicated server locally and it work (Healthy) and clients can connect to it and get access to the gameplay map but when i upload the dedicated server to playfab and connect to it with clients i can get the match (player matched) and the server status inside playfab become active and launch session (with my clients i can see the address ip and the port printed in the screen but after that no thing happen just waiting forever in the main menu with that matched status...and the server inside playfab active and wait for players...players inside playfab say always 0