Hello, I have started adding playfab to my exsisiting game only to realize that I have been reading the v1 economy documentation. How can I buy/sell items like this but for v2 economy? this is my ItemToBuy.cs class
using System.Collections; using System.Collections.Generic; using UnityEngine; using PlayFab; using PlayFab.ClientModels;
public class ItemToBuy : MonoBehaviour { public int glimmersPrice; public string itemName; public void BuyItem() { var request = new SubtractUserVirtualCurrencyRequest { VirtualCurrency = "GL", Amount = glimmersPrice }; PlayFabClientAPI.SubtractUserVirtualCurrency(request, OnSubtractGlimmersSuccess, OnError); } void OnSubtractGlimmersSuccess(ModifyUserVirtualCurrencyResult result) { Debug.Log("Bought item! " + itemName); UserProfile.instance.GetVirtualCurrencies(); //Grant items to user here } // Other void OnError(PlayFabError error) { Debug.Log("Error: " + error.ErrorMessage); } }