I was wondering if there is a way to execute periodical scripts on server side. E.g run a script every 3 hours. Play stream does not have an event for this according to the docs.
My case: I have an asynchronous multiplayer game. Players have a fixed time to complete their moves. If they take too long, the other player is declared winner. When a player has little time to complete his move he must be notified.
Worst case scenario I use my own server to query the playfab API. Do you have any other solutions?
thanks