An inventory item can be set to have multiple consume options. In particular, we are using inventory items for special offers that expire at a set time.
What we would like to track is the difference between special offer consumes (i.e.: purchase) and expiration. From the docs, and some testing, it appears that player_consumed_item does not fire when an inventory item expires and there is no corresponding expiration event. Specifically we would like to trigger actions when an inventory item expires...
Is there another way of tracking expiry that I am missing, or can we get a player_expired_item (or something similar) added to playstream?