Problem: executing the Client build errors on launch connecting to an active playfab server using the server ip & port params (client.exe ip:port -log) Additional Context: unreal dedicated server is deployed successfully and worked locally via unreal plugin gsdk documentation but when trying to connect I get the below error when launching.
Problem: executing the Client build errors on launch connecting to an active playfab server using the server ip & port params (client.exe ip:port -log) Additional Context: unreal dedicated server is deployed successfully and worked locally via unreal plugin gsdk documentation but when trying to connect I get the below error when launching.