Hello, I'm trying to figure out how to grant my player the contents of a container I have created in my catalog. This is how I set up the container and it's contents
This is the code I'm running to try and grant the contents to my player...
private void UnlockContainer() { var request = new UnlockContainerItemRequest { ContainerItemId = "chest_Chippy" }; PlayFabClientAPI.UnlockContainerItem(request, OnUnlockContainerSuccess, OnUnlockContainerFail); }
Which seems straightforward, but when I run this in game, I get an error message of...
"Missing container item"
when I'm expecting the 'chippy' catalog to be the granted item to the player.
Any thoughts why I'm getting this error, instead of what I'm expecting?
Thanks!
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