I Just started exploring the Economy V2 API's and i cant figure out how to setup real money purchases for items, currencies and bundles.
The "Quickstart" documentation states
"Items can have a cost in either a virtual currency or real money. Each title can support multiple arbitrary virtual currencies. Currencies provide flexibility for your game to implement whatever medium of exchange you desire (for example, gold, gems, hearts, or interstellar credits)."
But i cant seem to find during setup of a new item or currency where to reference a store product id. i.e a Apple store product id (com.company.productId).
Is the intention that we handle this logic our self?