We have a title for oculus quest in unity. We are just testing things out. Using oculus_id = SystemInfo.deviceUniqueIdentifier for custom id; No matter what I do there are only 3 unique players in the game.
Something is wrong because I can see the list updated in the dashboard but the other players seem to get deleted. I can only see 3 players. What could be wrong? I thought maybe I had identical ids and was overwritting old players. Title ID E607B. I can see that people are logging in sucessful.