I was looking at the docs about playfab player data and I was wondering about the entities vs the classic method of storing and retrieving data. The docs are in c# for unity and idk why but c# confuses me now lol. Haven’t used it in years Although there are some tutorials out there on getting player data they all seem to use the older method. 1. How do you properly create these entities? 2. How do you get and set data on them? 3. Best practices? 4. Code examples (Azure functions, C++, BP