When looking at documentation for PlayFab, I've come across a trend where certain major platforms (Mac, Switch and Playstation) are not supported in most of the major features for the Unreal/Unity SDKs.
Is this something that is a work in progress, or are there other reasons they are not supported?
(I.e. I don't see any feature that supports Mac, which feels like an organisational decision to not support a competing OS)