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lucasgoulinet avatar image
lucasgoulinet asked

Playfab Server is Unhealthy,Playfab Multiplayer Server is Unhealthy

Hi there,

I tried the past 3 days to run my zip file to PlayFab Server.
Server status is deploying then turn into unhealthy.
I followed the all documentation but I don't know why it's not turning into deployed.

I can connect my client to local server when I start the .zip through LocalMultiplayerAgent via powershell.
When I run server without LocalMultiplayerAgent I have this error then server shutdown :

LogWindows: Error: Fatal error: [File:C:\Users\SKUwU\Documents\Unreal Projects\ARN\Plugins\PlayFabGSDK\Source\PlayfabGSDK\Private\GSDKInternal.cpp] [Line: 76]
LogWindows: Error: Heartbeat endpoint and Server id are required configuration values.

I'm using Visual studio 2019 + Unreal engine 5.0 (tried on 5.0.1)

I have disable Windows plugins (like media player etc...)
I used PlayfabGSDK and PlayFab plugins
It's full on blueprint, no c++

I followed thoses topics :
https://community.playfab.com/questions/32588/server-build-unhealthy-ue4-dedicated.html
https://community.playfab.com/questions/60005/heartbeat-endpoint-and-server-id-are-required-conf.html
https://community.playfab.com/questions/34203/ue4-heartbeat-endpoint-and-server-id-are-required.html

Need help :)

Kind regards.

,

Custom Game Serversmultiplayer
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Seth Du avatar image
Seth Du answered

PlayFab Multiplayer server is unhealthy when it cannot start properly. Please note that It is required to use LocalMultiplayerAgent when locally debugging the server.

You may follow the document on Locally debugging game servers and integration with PlayFab - PlayFab | Microsoft Docs to run your server in container mode with LocalMultiplayerAgent as it has the same running environment as PlayFab server. Please let me know if you have any findings.

This section also helps -- Troubleshooting.

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