I have a server uploaded to SEA region. Sometimes the connection is unstable causing 1-2 players to get kicked in the middle of the game. As I haven't implement a reconnect feature yet as the game is still in development, this becomes a problem when testing the game. Sometimes the connection gets so bad, a player gets kicked from the game even before joining the game (the player object for kicked players gets created but will do nothing as the controller is not in the game anymore). What would be the cause of the problem? I have implemented interest management for the game, so bandwidth shouldn't be an issue.