I'm currently trying to map out how I want to attack using this plugin with thoughts of dedicated servers in mind. Is setting up sessions and logging in the same method I would use for something as known as the steam oss? Where can I find tutorials about getting everything set up properly. I'm currently watching the Unreal Engine & Playfab 3 part series on youtube but in those videos theres no guidance for connecting players its more of a tour of some of the features playfab offers. At the most basic level I would like :
1. Players to open the game and either be presented with a sign up page (Using all offered methods of authentication e.g facebook, steam, etc) or automatically logging in
2. Players can explore the lobby level without connecting to a server, with permissions to do things like explore and purchase from a shop or invite friends to queue up with.
3. Players will enter a queue which will find a server with enough space for them and friends if in a party and they will enter the match.
4. When the match ends restart back at step 2 where they aren't connected but authenticated.
is there such a guide to achieve this using the playfab oss to create partys and some form of a matchmaking system?