We have a design that I think Playfab's Lobbies and Subscriptions would work well for. My question is, is it possible for a single player to have multiple concurrent lobby subscriptions? Couldn't find this in the documentation.
We have a design that I think Playfab's Lobbies and Subscriptions would work well for. My question is, is it possible for a single player to have multiple concurrent lobby subscriptions? Couldn't find this in the documentation.
By subscription do you mean manual subscription via SubscribeToLobbyResource and SignalR? What we recommend is to use the Lobby and Matchmaking SDK.
There is no explicit limit on the number of manual subscriptions, but players can only join 10 lobby at the same time.
Thanks, I think your response answers it, but just in case, the idea is that the Player can join multiple "mini" game lobbies at the same time and then leave and wait for the outcomes. We'd like the Player to receive a notification of the outcome once the mini-games completes.
If you say leaving means that the player leaves the lobby through the function provided by the SDK, then the player should no longer receive information about the lobby. And the lobby does not monitor the state of the game, the result notification after the game is over should be done by your custom server.
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