Question from a developer:
I am trying to do a system to give players login rewards for consecutive daily logins that reset at 30 consecutive daily logins. If the player log in for 3 days, then misses 1 and logs in on the 5th day, he should receive the login rewards for days 1, 2, and 3, and then be reset to 1 on day 5 (since he didn't log in on day 4).
So, in tracking this, would I use currTimeSeconds to track the daily process? Also, is this time based on a particular region?