Hey Guys,
Just setting up a list of all lobbies that people can join.
I really like to hide lobbies that are currently full.
I can filter it in the call back of FindLobbies based off the lobby player count.
But that kinda messes with how much data we get back from the server in these pages.
It would be nice to be able to use these filters on FindLobbiesRequest.
As far as I can tell, the Odata stuff only works on keys inside of the searchdata. IE:
"string_key1 eq 'something' and string_key2 ne 'somethingelse'"
Which is great for making it so only people with the same version can join each other, but it can be pretty hard to work out what values we can and can't search for.
I could do a call to update lobby and set a new value there when someone joins but I really want to avoid that.
So is there a nice way we can search for the max players using these filters?
Also what other things can we do/search for with them?
Thanks