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Question by Edward Richardson · Jun 27 at 03:52 AM · multiplayer

Playfab party P2P compression

Simple question about party connections, is the API already compressing packets as it sends them? I'm wondering if I'm wasting time compressing them from the game side first if the API already does this itself. I've attempted to test this but the results have been inconclusive, and can't find an answer to this in the docs or in the forums.

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avatar image Made Wang · Jun 27 at 10:00 AM 0
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I will look into it.

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Answer by Made Wang · Jun 28 at 07:00 AM

After verification, Party does not automatically compress packets during transmission.

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